| The Fighting System (Recommended to Read) | |
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Ven Vernier Admin and Alliance Captain
Gold : 15264540 Renown Points : 30 Posts : 189 Join date : 2010-06-11 Age : 30 Location : Panama City
Character sheet Health Bar: (500/1500) Magic Points: (1500/1500) Win/Lose Ratio: (3/3)
| Subject: The Fighting System (Recommended to Read) Fri Jun 11, 2010 11:05 pm | |
| The Fighting System on the site will be a little more complex than what you would expect from the IMVU group fighting. On the forum site you will have to track every hit and every amount of damage you dealt on each person you engage in combat with. Lets go over to the combat basics, Ven's Combat Tutorial 101!!! THE HEALTH BAR If you would please turn your head to the left and look at the pretty blue bar underneath your name and character information. That is what we all like to call the Health Bar, it contains ding ding ding your health. You will notice the numbers under the health bar, if it gets depleted to 0 you are KO'd or Killed either the character owner decides. What ever you do dont let your heatlh bar get depleted to zero. There are various items to keep your health up, and believe it or not...even revive you when killed or KO'd O.O!!!!!. RULES OF COMBAT The rules of combat are rather simple. If you read this you will understand completly how to get through rights and sparrs in the forum with ease. If you would take a look below at the example below of a basic fight, listed on what you should do. Ven v.s Hiroko (Battle Engage) Ven will make the first move!!!! (At this time Ven will make the first post, so Hiroko will have to wait until Ven posts, after Ven finished his post, he will send it through and let Hiroko read it) (IMPORTANT!!! Do not auto hit or god mod when posting, that will get you suspended or kicked off the site without warning if not careful) Hiroko reads his posts and responds During Ven's posts to Hiroko he did 10 damage to here -GameMaster Note, Hiroko -20 Health- <---- POST THIS FOR THE GAME MASTERS (During this time, when you see the damage put on there you will have to make sure to put it under the post so the game masters know to change their health down from the accumulated strike amount) During Hiroko's posts she used a potion -GameMaster Note, Hiroko +20- <-------- POST THIS IF USING A POTION FOR THE GAME MASTER Well now that you know the basics of combat I hope this helps you and you can start winning fights like Mike Tyson...just dont bite someone's ear off for god's sake XD Best of Luck and Happy Role-Playing (be sure to note that she used a potion, then you will leave a message for the gamemaster for this as well) |
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Mishi Pope Moderator
Gold : 15252200 Renown Points : -2 Posts : 71 Join date : 2010-06-11 Age : 29 Location : Essex, Iowa
Character sheet Health Bar: (1150/1150) Magic Points: (1100/1100) Win/Lose Ratio: (0/0)
| Subject: Re: The Fighting System (Recommended to Read) Fri Jun 11, 2010 11:55 pm | |
| I like it but its still quite confusing |
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Kat Support Moderator
Gold : 15257575 Renown Points : 41 Posts : 35 Join date : 2010-06-11
Character sheet Health Bar: (350/350) Magic Points: (300/300) Win/Lose Ratio: (0/0)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 9:52 am | |
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Mishi Pope Moderator
Gold : 15252200 Renown Points : -2 Posts : 71 Join date : 2010-06-11 Age : 29 Location : Essex, Iowa
Character sheet Health Bar: (1150/1150) Magic Points: (1100/1100) Win/Lose Ratio: (0/0)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 10:40 am | |
| i guess il have to experience it first hand to understand it |
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Ven Vernier Admin and Alliance Captain
Gold : 15264540 Renown Points : 30 Posts : 189 Join date : 2010-06-11 Age : 30 Location : Panama City
Character sheet Health Bar: (500/1500) Magic Points: (1500/1500) Win/Lose Ratio: (3/3)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 2:03 pm | |
| I really did try to make it as simple as I could put it with also making sure to put all of the rules of combat within the post. It isnt that hard, I maybe just worded it hard. You see it is just like Role-Playing at any other location or spot just when you do damage, you post how much damage is done for example -----> (Mishi hit Anthony) -10 Health
or if you are using a potion you would put how much it healed you during the time (Ven used a potion) +10 Health
Just make sure to put how much damage or health it did and I will apply it to a character, so there will be a brief 2 minute wait before you can start posting, the automatic health bar changer thing isnt working out for me so good lately. |
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Mishi Pope Moderator
Gold : 15252200 Renown Points : -2 Posts : 71 Join date : 2010-06-11 Age : 29 Location : Essex, Iowa
Character sheet Health Bar: (1150/1150) Magic Points: (1100/1100) Win/Lose Ratio: (0/0)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 4:44 pm | |
| so we can say we did as mutch damage as we want ? -is confuzzled- |
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Ven Vernier Admin and Alliance Captain
Gold : 15264540 Renown Points : 30 Posts : 189 Join date : 2010-06-11 Age : 30 Location : Panama City
Character sheet Health Bar: (500/1500) Magic Points: (1500/1500) Win/Lose Ratio: (3/3)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 4:52 pm | |
| No, remember in the weapon rules You can only do as much damage as your weapon can make say you have a weapon that does 50 damage depending on if the other person lets you hit them or not it will range from 0-50 in damage points say a BRUTAL hit strikes the opponent, it does 50 damage points and say a MODERATE hit strikes an opponent it will do roughly 20-30 damage it sounds complex but it really isnt |
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Mishi Pope Moderator
Gold : 15252200 Renown Points : -2 Posts : 71 Join date : 2010-06-11 Age : 29 Location : Essex, Iowa
Character sheet Health Bar: (1150/1150) Magic Points: (1100/1100) Win/Lose Ratio: (0/0)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 4:58 pm | |
| ok how de we know if its brutal or not and with if the other player doesnt let u hit them at all? -still confuzed- |
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Ven Vernier Admin and Alliance Captain
Gold : 15264540 Renown Points : 30 Posts : 189 Join date : 2010-06-11 Age : 30 Location : Panama City
Character sheet Health Bar: (500/1500) Magic Points: (1500/1500) Win/Lose Ratio: (3/3)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 5:03 pm | |
| Well while the other role player will have to opportunities to dodge your attack if they god mod and like NEVER let you strike them, I will have Myself, or my Mods to dismiss the person from the thread, or if excess amount of dodging without result of a hit I will bam them from the site for a few days if they return and continue, they will be banned permanently. So it will be there best bet not to dodge TO MUCH and let the other person have a strike. |
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Mishi Pope Moderator
Gold : 15252200 Renown Points : -2 Posts : 71 Join date : 2010-06-11 Age : 29 Location : Essex, Iowa
Character sheet Health Bar: (1150/1150) Magic Points: (1100/1100) Win/Lose Ratio: (0/0)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 5:05 pm | |
| i know this might be complicated but what about a random damge generator? |
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Ven Vernier Admin and Alliance Captain
Gold : 15264540 Renown Points : 30 Posts : 189 Join date : 2010-06-11 Age : 30 Location : Panama City
Character sheet Health Bar: (500/1500) Magic Points: (1500/1500) Win/Lose Ratio: (3/3)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 5:12 pm | |
| Well believe it or not, im actually working on a random damage generator it is available for me to work with in the forums, im just tinkering with it at the moment learning its components and getting the hang of it before I dish it out for others to use I want everything to work smoothly and with no error, so im second checking everything especially with this combat system and everything to put into it, it is going to take alot of work and that work is going to take a while, but once it is done, we will have a good set combat role playing plan and it will make things easier not only on myself but for the role-players as well. |
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Mishi Pope Moderator
Gold : 15252200 Renown Points : -2 Posts : 71 Join date : 2010-06-11 Age : 29 Location : Essex, Iowa
Character sheet Health Bar: (1150/1150) Magic Points: (1100/1100) Win/Lose Ratio: (0/0)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 12, 2010 5:14 pm | |
| Good that will cause less stress to the RolePlayers. |
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Aaron havok Mercenary Leader
Gold : 15223914 Renown Points : 13 Posts : 18 Join date : 2010-06-18 Age : 30 Location : Panama city
Character sheet Health Bar: (950/1000) Magic Points: (950/1000) Win/Lose Ratio: (0/1)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 19, 2010 5:10 pm | |
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Aaron havok Mercenary Leader
Gold : 15223914 Renown Points : 13 Posts : 18 Join date : 2010-06-18 Age : 30 Location : Panama city
Character sheet Health Bar: (950/1000) Magic Points: (950/1000) Win/Lose Ratio: (0/1)
| Subject: Re: The Fighting System (Recommended to Read) Sat Jun 19, 2010 9:07 pm | |
| time to celebrate i understand it |
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| Subject: Re: The Fighting System (Recommended to Read) | |
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| The Fighting System (Recommended to Read) | |
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